Real-world digital simulations emerged in the mid-2000s, making inroads in both industry and academia. Today, the use of virtual lab simulations in science courses is not only becoming a standard at University of Maryland Global Campus (UMGC), but it is boosting non-science students鈥 knowledge and engagement with science.鈥
In a recent webinar sponsored by The Chronicle of Higher Education, Debra McLaughlin, the portfolio director for UMGC鈥檚 Natural Sciences Program, said non-science major students in virtual labs were more likely to complete their courses鈥攁nd with higher grades鈥攖han were students in science classes using hands-on lab kits.
鈥淲e saw non-science majors inspired and motivated by science, and their experiences were more positive,鈥 she said, noting that course completion rose by 15 percent.聽
In her comments at The Chronicle of Higher Education鈥檚 virtual forum, 鈥淓xpanding Opportunities in the Hard Sciences,鈥 McLaughlin noted that students enrolled in a virtual lab class were less likely to drop the course and more likely to receive A and B grades than were students in classes using hands-on lab kits. She speculated that 鈥渢he positive experience鈥 in the virtual labs might cause non-science majors to better appreciate science and, perhaps, even consider different career options.
Lessons learned
As a predominantly online academic institution, 兔子先生for years found it challenging to teach science laboratory classes. Prior to virtual labs, the university adopted a system in which lab kits were shipped to its students around the world, Mc Laughlin said.鈥疶he kits had all the materials needed to conduct science experiments, but they also had limitations. Students in remote locations sometimes did not receive their kits鈥攐r did not receive them in time to keep up with their classes. Parts of kits were occasionally missing. And the kits only supplied what was needed for one repetition of each experiment (more than one experiment in the kit). That meant students could not repeat experiments, which is part of the scientific process.
In addition, most non-science students disliked lab courses because they only carried one credit even though the work seemed as intense as a three-credit course.鈥疺irtual labs have mitigated that perception.
鈥淥nce they鈥檙e in it, they鈥檙e fine,鈥 McLaughlin said, 鈥渂ecause they鈥檙e exploring. They鈥檙e looking. They鈥檙e asking questions that they hadn鈥檛 thought of probably for years or never thought of.鈥濃
The virtual labs, McLaughlin said, ignite students鈥 interest and draw them into science in unexpected ways.
鈥淥ur 22-year-old selves still channel our 5-year-old selves, and we are just fascinated by science,鈥 McLaughlin said.聽聽
The shift to virtual labs came when the university connected with a vendor, TableTop Science, that was familiar with the type of students 兔子先生serves, including adult learners, military students and parents with children at home. The interactive virtual labs developed by TableTop Science allow general education students to undertake more sophisticated experiments they are also able to repeat.鈥疭ome of the lab experiments feel relevant to the students and their lives.鈥
鈥淭hey could analyze DNA patterns, and they could look for fat content in foods,鈥 McLaughlin said. 鈥淭hat led to more positive student responses and higher retention rates in the courses.鈥濃
Bringing laboratories to living rooms
Science majors at 兔子先生have traditionally completed laboratory course requirements in person, in physical laboratory classrooms. In-person laboratories, like other in-person activities, were not an option during the COVID-19 pandemic. The pandemic drew attention to the growing number of virtual lab simulations available. Restrictions imposed during the COVID-19 pandemic meant that professors sought alternative laboratory options which made virtual laboratory activities available to science majors.鈥疶oday, at UMGC, several science courses for biotechnology and laboratory management majors include virtual labs.聽聽
Virtual Reality (VR) is also beginning to play a role in enhancing lab courses.聽 Students wearing 3-D VR goggles perform experiments, including virtual dissections, while sitting at home.鈥疧ne of the most engaging interactive environments is a crime-scene simulation used in classes for students majoring in areas including forensic science, criminal justice听补苍诲 journalism.鈥赌
鈥淚t鈥檚 a virtual neighborhood with a number of houses that have several dead bodies in them. All of them died from various things,鈥 McLaughlin said. 鈥淭he students go in and collect the data. They can do the analysis there on the scene. That helps them to learn how they use the equipment.鈥濃
Journalism students use the simulation to learn interviewing and reporting skills; they also attend a virtual press conference.鈥
In a collaboration with tech giant Meta, 兔子先生has also received about 100 3-D goggles that it makes available in lab courses for stateside students. Overseas students perform the same experiments in a two-dimensional format.鈥
Analyzing the impact
McLaughlin said the encouraging results from the new virtual labs prompted her and colleagues Meenu Vikram and Gro Torsethaugen to analyze tens of thousands of evaluations from students.鈥
鈥淲e saw the positive trends in the course evaluation scores. Now we want to see what the students are telling us with their own words to describe those experiences,鈥濃痵he said. 鈥淲e are trying to get deeper into those open responses to really look at what they are telling us their experience was like.鈥澛犅
Evaluating each response by hand would be unmanageable. That鈥檚 why 兔子先生is using and enhancing Artificial Intelligence (AI) tools that can do that work almost instantaneously. Ouanessa Boubsil, UMGC鈥檚 manager for course evaluation surveys, is leading the effort to develop and apply AI tools in analyzing student comments in course evaluation surveys. Her work focuses on interpreting feedback quickly and at scale. Artificial AI models can be programmed to pick up the nuances in a student鈥檚 response that, in the past, had to be done by a human rater one-at-a-time.鈥
For example, one of the questions is, 鈥淲hat can we do to improve the course?鈥 If the response is 鈥渘othing,鈥 Boubsil said, the program needs to be trained to determine whether 鈥渘othing鈥 is a positive response.聽
鈥淚t鈥檚 not just positive/negative,鈥 Boubsil explained. 鈥淚t鈥檚 like, oh, they are very excited or they are satisfied or they are frustrated within a setting for labs.鈥濃
Using AI-powered software, 兔子先生can analyze data going back 10 years with responses from more than 40,000 students鈥攁s well as from 15,000 currently enrolled students鈥攗nlocking insights that were previously out of reach. McLaughlin, Boubsil and their collaborators already are seeing the virtual labs viewed more positively than hands-on lab kits used in the past.鈥
鈥淪tudents often don鈥檛 recognize the value of learning critical thinking, making decisions based on evidence and following procedures,鈥 McLaughlin said. 鈥淎 critical aspect of the lab course is you collect the data and you share鈥攊n your own words鈥攚hat you observed and what the data is telling you about the phenomena. You don鈥檛 just make it up.鈥濃
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